Arkham VR - Rocksteady:
Here is my work on the Arkham VR Batcave. I was responsible for this map from block-out to final and was able to test it out in VR, ensuring that the player had the most comfortable and awe inspiring experience when playing! I spearheaded the photogrammetry trip for the rock creation and was responsible for most of the props, initial lighting passes, scene composition and optimization.
As with all professional work some props and passes are made by other talented artists at Rocksteady.