This was an early environment made of the destroyed Natural History Museum in London. I have always been fascinated by the amazing architecture of this building and went there to collect some reference photography before building it. I created a modular architecture tile-set by breaking down all of the repeating parts. The scene was lit and rendered in Unreal 3.
Software used : 3D Max - Zbrush - Unreal 3 - Photoshop - Premier.